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本帖不再编辑,请直接点击原帖查看更新进度:All in Arma Terrain Pack/AiA TP地形包 介绍&下载[更新2015.1.1紧急修复补丁
All in Arma Terrain Pack (AiA TP)
作者 kju
需要其他插件支持 ?不需要
版本 2014-10-18
数字验证: 有
简要说明: 让ARMA1-2官方所有地图在ARMA3中完美运行
说明[地图列表]:
All in Arma Terrain Pack (AiA TP) allows you to use all your beloved Arma terrains by BI in Arma 3:
特点:- All BI terrains from A1, A2, OA and its DLCs
- Allows the use of most community made terrains from A1/A2/OA in A3
- No waterline bug on most custom terrains (ponds are removed completely as BI has no solution)
- Makes it possible to port and play game modes/missions from previous Arma titles in A3
- Preview images in terrain selection
- Alphabetic ordering in terrain selection
- New A3 tech lighting and street lamps
- Adjusted object penetration and impact effects
- Dust from infantry and vehicle movement
- Correctly falling walls
- More organic landscape textures for Chernarus
- Fully MP compatible
- Working save games in SP
- Works with ZEUS
- No rpt errors and missing strings
- Signed version
- Lite version for improved performance and smaller download
- Extra standalone data only version and each terrain as separate download
- Fast and simple all-in-one download via torrent or mega
- 7z compressed for smaller and thus quicker download
简要翻译下:
支持ARMA1 ARMA2 OA 和所有DLC包含的地图包
修复了N多bug
地形卫星图
地形名称字母排序
新的ARMA3的照明技术和路灯
步兵和载具运动的灰尘效果
纹理更加优秀的车臣尼亚
与多人模式完全兼容
单人模式可以保存任务
宙斯良好运行
提供数字签名
提供地材质版下载
提供独立的地图[最后一个下载点是你下载后可以选择安装某个地图而不是全部]
提供网盘和种子下载
下载安装:
标准包 AiA TP (6.0 GB):- 百度盘
- Mega mirror
- Gameupdates.org torrent
- Private multi mirror system (requires JavaScript) provided by Rockhount
低材质包 AiA TP lite (1.9 GB) - low quality textures for better performance, smaller download and servers:
- Mega mirror
- Gameupdates.org torrent
- Private multi mirror system (requires JavaScript) provided by Rockhount
可单独安装的地图包 AiA TDP (5.0 GB) - data only pack along with single dowload for each terrain:
- Mega mirror
- Gameupdates.org torrent
- Private multi mirror system (requires JavaScript) provided by Rockhount
[10.18标准版更新包.覆盖安装] AiA TP 2014 10 18 Patch (1.5 GB)下载注意事项:选择网盘的话只有在下载完毕后才会让你选择放在哪个盘!
宣传视频:
更新信息:
Changelog:Changelog:
2014-10-18
----------
- Added: Replace A1 buildings with improved SMD variants.
- Added: A3 style grass to Chernarus.
- Added: Chernarus summer version (WIP).
- Added: Customized terrain lighting for desert type terrains.
- Added: Make more community made terrains support custom lighting.
- Added: Improved A2 Revised Lamps:
- Added: Glow Materials to lamps and hide animation upon destruction of bulb.
- Added: Hitpoints and Direction vertices to lamps.
- Updated: Sidl type lamps and concrete power line lamp are now based on A3 lamps.
- Added: Improved NAV Lighthouses:
- Added: Lighthouse now emits light.
- Added: Lighthouse has a visible flare.
- Changed: Decreased rotation speed of lighthouse (was: 51deg/s~ | now: 18deg/s).
- Changed: Lighthouse light would only work at certain periods, is now on for the entire duration of the spin.
- Updated: Fire geometry was adjusted (materials and LOD).
- Fixed: Red strobe light on top of lighthouse now emits light properly.
- Added: Improved Stoplights:
- Added: Animation and glow material for the blinking yellow light.
- Fixed: Blinking yellow light is now visible again (increased intensity).
- Added: A3 lighting to LHD.
- Added: Set MapSize value for BI and community made terrains.
- Changed: Improved AiA TP compatibility with IFA3SA (make sure to load AiA TP first!).
- Changed: Revert Chernarus midDetailTexture back to the default A2 one.
- Changed: Change surface water color back to default again and leave custom only for Chernarus.
- Changed: Update Signs.pbo to use Signs2.pbo models whenever possible:
- Updated: Replaced similar models with models from the updated Signs2.pbo.
- Updated: New textures for Sign_Downhill, Sign_Uphill and Sign_Main_End.
- Changed: Disable main menu intros for custom terrains.
- Changed: Disable infinite terrain in Aliabad, Esbekistan, Hazar Kot, Tarin Kot for the time being to stop crashes.
- Changed: Replace door icon with the A3 one.
- Changed: Remove terrain listed in an alphabetic order as it causes issues when terrains are not present.
- Fixed: AiA crashes when loading another terrain.
- Fixed: A1 appartment building is flying.
- Fixed: A1 red and white bar gate is rotated 90°.
本次更新加入了车臣尼亚的夏季版.替换了原版秋天的所有树木植被,很好看.并且使用ARMA3风格的草.
修复ARMA1代地图bug
现在所有的灯塔都会发光正常工作.并且调整了灯塔的转圈速度.灯塔的频闪也工作正常
加入红绿灯
新的纹理
修复若干导致当机的bug
修复ARMA1地图建筑浮空
还有一堆在游戏中看不到的改变和修复
2014-09-07- Added: Integrate SMD buildings.
- Added: Improve cementworks buildings.
- Adjusted: Penetration materials and fire geometeries on most models.
- Changed: Plastic lamps are now proper functioning A3 Lamps.
- Fixed: Windows in Ind_Vysypka are now transparent, and can be shot through.
- Fixed: Can no longer shoot through one of the exterior walls in Ind_Vysypka (missing fire geometery).
- Added: Improve road signs.
- Updated: Road signs now use higher detailed A3 road sign models.
- Updated: Road signs now have higher quality textures.
- Added: A3 style grass to Chernarus.
- Added: Terrain selection images for remaining A1 worlds.
- Added: Falling tree sound from OFP.
- Added: Missing files for community made terrains.
- Added: Definitions for A1 sounds and music.
- Changed: Adjust brightness of general terrain and Chernarus lighting based on feedback.
- Changed: Chernarus midDetailTexture to the default A3 one [experimental].
- Changed: Reduce flareSizeEyeSun by 50%.
- Changed: Update inheritance for A3 infantry classes.
- Changed: Revert the clutter/grass distance for A1 back to their old values.
- Changed: Disable CfgMods definitions.
- Fixed: All ponds from A2+OA+DLCs removed (again - by mistake a few slipped back in). Might make a few more community made terrains playable without pondline bug!
- Fixed: Unit randomly crouches.
- Fixed: Takistan pumpjacks have no sound.
- Fixed: [AiA TP] Empty groups are visible in the editor.
- Fixed: United Sahrani has the wrong imagine the in terrain selection.
- Fixed: Sara_dbe1 lighting.
- Fixed: Updating base class spam in the top of the rpt.
- Fixed: ACRE(1) is causing a small box in the upper left while playing.
2014-08-24- Added: More organic landscape textures for Chernarus with integration of LandTex by Picolly
- Added: Preview images in terrain selection for the remaining BI terrains thanks to EvroMalarkey
- Changed: Reverted clutter distance back to 50 meters as default setting (BI terrains remain at 125 meters).
- Changed: Update North Sahrani grass to the Arma 1 1.09 version.
- Changed: Alphabetic ordering in terrain selection
- Fixed: Missing object textures.
- Fixed: Unit randomly crouches
- Fixed: Faulty Buildings2 setup.
- Fixed: Faulty CBA dependency.
- Fixed: Reverted problematic Satellite texture tweaks.
- Fixed: Sahrani pumpjacks don't animate.
- Fixed: Inheritance of DC3 plane.
预览图:
以下是我自己截的.效果中.
下面我们来说下AIA地图包和A3MP的优劣
1:A3MP长时间不更新,
2:A3MP中的bug.加了修复包依然不见好转
3:A3MP的问题如部分地形中没有脚步声.天空泛光严重等没有修复
4:A3MP没有1代地图
5:A3MP的作者和修复包的作者都不是一个人....
看AIA的
1:AIA作者从ARMA3出来不久即开始AIA的整合工作,目前的作品就是AIA系列,如AIA的完整整合ARMA1 ARMA2全部内容[目前不完美.还有太多工作要做]
2:更新日期最新
3:问题最少
4:天空干净无泛光,脚步声修复
5:支援A3MP的任务
6:支持其他第三方的2代地图
还有更多..
目前SAGA战队队员正在逐渐放弃A3MP转为AIA的地图包,之后的任务也会慢慢用AIA地图包来任务,玩家请关注VTS任务简报说明
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