************* DISCLAIMER *************
THIS IS A RELEASE, Version 1.01
Expect some bugs or issues.
Nor is it an Official BIS addon or BIS script(s).
The Software is distributed without any warranty
Use of the Script(s) is entirely at your own risk.
************* INSTALLATION *************
Normaly Copy the TVS.utes to C:\Documents and Settings\$USERNAME\My Documents\ArmA 2 Other Profiles\$ARMA2_USERNAME\missions\
now go in editor and bomb the shit out of stuff :p
************* COPYRIGHT *************
The licensor permits others to copy, distribute, and display the work. In return, licenses must give the original author(s) credit.
The licenses may not use the work for commercial purposes -- unless they get the licensor's permission.
************* CREDITS *************
I used some part of the flir code by Gachopin. So i have to give him Credit for that :)
*** ?? Now HOW TO USE THIS IN MY MISSION ?? ***
Place the TVS dir in root of your mission dir..
place a (empty) Plane / heli or whatever you want to use this on..
on the vehicles init put:
// Air vehicle Examples
// AV8B LGB & A10 : TVS=[this,"Bo_GBU12_LGB"] execvm "TVS\scripts\init.sqf"
// F35B LGB : TVS=[this,"Bo_GBU12_LGB_F35",true] execvm "TVS\scripts\init.sqf"
// COBRA : TVS=[this,"M_Hellfire_AT",true] execvm "TVS\scripts\init.sqf"
// SU34B : TVS=[this,"M_Ch29_AT",true] execvm "TVS\scripts\init.sqf"
// KA52 : TVS=[this,"M_Vikhr_AT",true] execvm "TVS\scripts\init.sqf"
// Ground vehicle Example
// M270 MLRS: TVS=[this,"R_MLRS"] execvm "TVS\scripts\init.sqf" Dosent work correct..fix is to set the weapondir instead.
NOTE: the last argument "true" can be set true or false. this will enable/diable the onscreen help lines/crosshair on closest targets in missilemode.
// NOTE Not All vehicles are suted to use this.. example ka52 & m270
Then in description.ext you put on top.
#include "TVS\Tvs.hpp"
************* BUGS & Issues *************
please report any bugs you find..
************* ChangeLog *************
1.0b to 1.01
added some more dialogs.
flir on/off
speed
alt
direction.
added a helper system that shows the 6 closest target when in missile mode.
i guess this should not be used on low standard pc. since it uses nearestObjects. disable it by setting the 3rd argument as false
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