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发表于 2010-10-29 14:50:19
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本帖最后由 FFUR2007SLX2_5 于 2010-10-29 15:00 编辑
火心 发表于 2010-10-28 12:47
是啊,我也一样,太无语了
我测试后未发现该问题。
另外,Takistani Militia不是游戏默认的。这些是目前我所知的默认阵营。
"USMC", "INS", "CDF", "RU", "CIV", "GUE", "CIV_RU“
另外:ACM是可用的。你可以写init.sqf快速激活。不手动写激活更慢。
你可以把这段放进你的任务中看下效果。
init.sqf
waitUntil {!isNil {BIS_ACM getVariable "initDone"}};
waitUntil {BIS_ACM getVariable "initDone"};
[] spawn {
waitUntil {!(isnil "BIS_fnc_init")};
[1, BIS_ACM] call BIS_ACM_setIntensityFunc;
[BIS_ACM, 400, 700] call BIS_ACM_setSpawnDistanceFunc;
[["BIS_TK", "BIS_TK_INS"], BIS_ACM] call BIS_ACM_setFactionsFunc;
[0, 0.6, BIS_ACM] call BIS_ACM_setSkillFunc;
[0.2, 0.5, BIS_ACM] call BIS_ACM_setAmmoFunc;
["ground_patrol", 1, BIS_ACM] call BIS_ACM_setTypeChanceFunc;
["air_patrol", 1, BIS_ACM] call BIS_ACM_setTypeChanceFunc;
[BIS_ACM, ["TK_InfantrySquad", "TK_InfantrySection", "TK_InfantrySectionAT", "TK_InfantrySectionMG", "TK_InfantrySectionMG", "TK_SpecialPurposeSquad", "TK_MotorizedPatrol", "TK_MotorizedInfanterySquad", "TK_MotorizedReconSection", "TK_MotorizedPatrol", "TK_MechanizedInfantrySquadBMP2", "TK_MechanizedInfantrySquadBTR60", "TK_MechanizedSpecialSquad", "TK_MechanizedReconSectionAT", "TK_T72Platoon", "TK_T55Platoon", "TK_T34Platoon", "TK_An2Flight", "TK_Mi24_DFlight", "TK_Mi_17Flight", "TK_Su25Flight", "TK_UH1HFlight", "TK_INS_Group", "TK_INS_Patrol", "TK_INS_ATTeam", "TK_INS_Technicals", "TK_INS_MotorizedGroup", "TK_INS_MotorizedPatrolBTR40"]] call BIS_ACM_addGroupClassesFunc; |
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