- /*
- Chuan_Can=[vehicleName,TargetName,da] execVM"1.sqf";
- */
- private ["_vehicle","_dp","_da","_sum","_index"];
- _vehicle = _this select 0; //vehicleName
- _dp = _this select 1; //TargetName
- _da = _this select 2; //deletevehiclePos
- _sum = 20;
- _index = 0;
- _vehicle doMove[(getpos _dp select 0),(getpos _dp select 1),(getpos _dp select 2) ];
- if(alive _vehicle) then {
- While{_sum>_index} do {
- bomb = "M_Ch29_AT" createVehicle [(getpos _dp select 0)+(random 250),(getpos _dp select 1)+(random 250),(getpos _dp select 2) ];
- _index=_index+1;
- sleep (1+(random 9));
- };
-
- };
- _vehicle doMove[(getpos _da select 0),(getpos _da select 1),(getpos _da select 2) ];
- sleep 130;
- deletevehicle _vehicle;
- exit;
复制代码
设置一个飞行中的飞机,状态框写入:Chuan_Can=[飞机名称,炮火区域,撤离坐标] execVM"1.sqf"; 你要预设三样东西并且命名,1、飞机名称;2火炮区域,可以是“游戏逻辑”或者“图标”;3、撤离点,可以物体,可以是图标。 |