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[新闻] ArmA官方1.15版测试补丁发布(更新内容已翻译)

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发表于 2008-12-24 10:28:09 | 显示全部楼层 |阅读模式
11月23号BI发布了《武装突袭》的1.15版更新补丁,详细内容如下:



Patch 1.15 (BETA)
by
BIS




Description:
This application will update your [http://www.armedassault.com ArmA: Armed Assault / Combat Operations] to beta version 1.15.

''WARNING: THIS IS AN INTERIM PUBLIC BETAVERSION. IT'S NOT A FULLY TESTED STABLE RELEASE.
USE IT AT YOUR OWN RISK. DO NOT CONTACT OFFICIAL SUPPORT WITH ANY PROBLEMS USING THIS PATCH
BUT USE ONLY STANDARD COMMUNITY CHANNELS TO GIVE US FEEDBACK.

THIS BETA VERSION IS RELEASED FOR PUBLIC BETATESTING PURPOSES ONLY. YOU STILL SHOULD BE ABLE TO RUN THE ORIGINAL VERSION OF THE GAME.

'THIS BETA CAN BE STARTED ONLY WHEN RUNNING THE NEW BETA EXE VIA SPECIAL SHORTCUT CREATED DURING PATCH PROCESS IN YOUR MAIN ARMA WORKING FOLDER.

'''YOU CAN BUY AND DOWNLOAD ARMA: GOLD EDITION (THE ORIGINAL GAME ARMED ASSAULT / COMBAT OPERATIONS INCLUDING THE OFFICIAL EXPANSION PACK QUEEN'S GAMBIT) VERSION 1.08 NOW DIRECTLY FROM THE DEVELOPERS AT SPROCKETIDEA.COM'''


System requirements:
* ANY ORIGINAL VERSION OF ARMA 1.14.

Visit [http://www.armedassault.com/dwnl_update.html updates section at armedassault.com] to update your ArmA as necessary.

* October 2006 DirectX 9 runtime is required (d3dx9_31.dll) and patch installer will update your system with it automatically if you don't have it installed.
* OpenAL will be updated during the patch process to version 2.0.3.


How to install the Beta Patch:
Run the patch exe to apply the patch setup automatically (you may be prompted to choose your exact version in some occasions).

It will install all beta content to a mod folder "Beta" and shortcut "Launch Arma Beta Patch" to your ArmA directory (default is C:\Program Files\Bohemia Interactive\ArmA or C:\Program Files\Atari\ArmA).

If you run the game normally, it will still be version 1.14.


How to run the Beta:
You can still run your existing ArmA normally by using the existing shortcuts and as far as we know, the beta shouldn't interfere with your game, so even after you installed the beta you should be able to install this beta patch normally.

To run the beta version, you need to start "Launch Arma Beta Patch" in your ArmA game directory.

If you need to run ArmA another way, and you still want to run the beta, make sure to start the ArmA.exe from the beta subfolder with working directory set to the normal ArmA directory and also with command line option -mod=beta


How to uninstall the Beta Patch:
There's an uninstall application exe Uninstall_ARMAPatch_1_15_beta.exe included in the patch archive that allows you to remove the beta folder and associated shortcut from you game directory.


Update Highlights - Main new improvements and fixes:
===ENGINE CHANGELOG===


5257 - Fixed: Game did not run on ATI cards in fullscreenmode on Vista x64 with large memory.
- 修正:修正了在配备大内存的Vista x64位操作系统及ATI显卡的环境下,游戏无法运行全屏模式的问题。

5257 - Fixed: Crash at ArmA.exe:0x174b27 - caused by wrong internal weapon state.
- 修正:修正了因错误的内置武器状态引起的游戏崩溃。
5257 - Fixed: Crash at ArmA.exe:0x56536 - caused by wrong turret state in MP.
- 修正:修正了在多人模式下因错误的炮塔状态引起的游戏崩溃。
5257 - Fixed: MP: Player driving motorcycle could be ejected with no apparent reason, sometimes leading to death.
- 修正:修正了在多人模式下有时玩家驾驶摩托车会无故跳出并导致死亡的问题。
5257 - Fixed: MP: Sometimes falling of a parachute a few meters above the ground.
- 修正:修正了在多人模式下有时降落伞会降落到距地表几米高的位置的问题。
5257 - Fixed: Dedicated server: Bandwidth balancing was often wrong, showing problems esp. when new players were joining.
- 修正:修正了在专用服务器模式下带宽平衡功能会经常出错的问题,例如当新的玩家加入游戏时。
5257 - Fixed: Players connecting JIP with custom files do not cause server lagging.
- 修正:修正了当玩家使用定义文件并连接服务器时会引起服务器延迟的问题。

5257 - Fixed: Players with custom files get no longer kicked when server does not run on default port.
- 修正:当服务器没有运行在默认端口时将不再会踢掉使用自定义文件的玩家。
5257 - Optimized: Reduced memory usage with large view distances.
- 优化:减少了在高可视距离环境下的内存占用。

5257 - Fixed: Scene loading when starting a mission might sometimes use excessive amounts of memory.
- 修正:修正了任务前的过场动画载入时可能会使用过量系统资源的问题。
5257 - Optimized: Slightly reduced VRAM usage with large view distances.
- 优化:轻微减少了在高可视距离环境下的显存占用。

5257 - New: "Absolute" mouse control bindings (no auto centering) are now possible.
- 新增:“绝对”鼠标控制绑定(没有自动居中功能)目前可用。

5257 - Improved: Provided error message for some unexpected memory initialization failures.
- 改进:在一些意料之外的内存初始化错误发生时会显示错误信息。
5258 - Fixed: Command line parameter -maxmem=xxx was not working on LINUX dedicated server.
- 修正:修正了命令行参数 -maxmem=xxx 在LINUX专用服务器上无法工作的问题。
5258 - Fixed: Crash at offset 0xfb57.
5259 - Fixed: Voice over Side channel could be transmitted to wrong listeners after respawn.
- 修正:修正了阵营频道的语音会在玩家重生之后传送到错误的玩家的问题。
5260 - Fixed: Dedicated server crashed when script made soldier fire with Binocular.
- 修正:修正了因脚本命令玩家手持望远镜开火时导致的专用服务器崩溃的问题。
5260 - Fixed: Grass and foliage was not affected by helicopter down wash since 1.04 version.
- 修正:修正了1.04版之后草地和植物不会受到直升机下冲气流影响的问题。

5260 - Fixed: status of disableAI was reset during save
- 修正:修正了在保存游戏时失效AI状态会被重置的问题。
5261 - Fixed: The FOV was deflected after TrackIR +tZ input had been removed from Zoom in/out action.
- 修正:在进行TrackIR +tZ操作后视角会偏移的问题已经从视角缩放动作中移除。
5262 - Fixed: Fast forward is now disabled when using binocular.
- 修正:现在使用望远镜时将无法快速向前奔跑。

5262 - New: Optional server.cfg entry timeStampFormat to specify time stamp for each line in *.rpt file. Possible values: "none", "short", "full".
- 新增:可选的 server.cfg 选项 timeStampFormat 用于指定 *.rpt 文件中每一行的时间戳,可用的值包括:"none", "short", "full"。
5262 - Fixed: Manual camera left/right movement was not mapped to mouse.
- 修正:修正了手动的摄像机左右移动无法映射到鼠标上的问题。
5262 - Fixed: Some AI commands on dedicated server might be delayed when the server window had focus.
- 修正:修正了在专用服务器上一些AI指挥官在服务器窗口成为焦点时会产生延迟的问题。
5263 - Improved: Texture mip management more reliable in low VRAM conditions.
- 改进:mip贴图管理功能将会在低显存环境下更好的工作。

5264 - Fixed: Incorrect simulation importance for some entities in MP (for players in vehicles)
- 修正:修正了多人模式下一些实体的关键性伪装错误(当玩家在载具内)。
5264 - Fixed: Only relative path is now supported in commands: loadFile, exec, execVM, execFSM, preprocessFile, preprocessFileLineNumbers, kbAddTopic
- 修正:只有此类相对路径能够在命令行中得到支持:loadFile, exec, execVM, execFSM, preprocessFile, preprocessFileLineNumbers, kbAddTopic。

===DATA CHANGELOG===
* FIX (USMCD) Wound materials for all WDL soldiers.
- 修正所有的WDL士兵的伤害材质(USMCD)。
* NEW (USMC) More Woodland Army soldiers.
- 新增了更多种类的的林地迷彩服士兵(USMC)。
* FIX (MI-17 (57mm rockets)) Fixed rockets count.
- 修正了MI-17(57mm rockets)的火箭弹数量。
发表于 2008-12-24 23:15:46 | 显示全部楼层
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