24-04-2015
EXE rev. 130502 (game)
EXE rev. 130505 (launcher)
Size: ~510 MB
DATA
数据更新
Changed: Minimal weight for an object to be sling loadable
更正了可以直升机调运的物体的最小重量
Fixed: Unarmed version of PO-30 Orca didn't have countermeasures
给PO-30(绿军直升机)的非武装型增加了干扰弹
Tweaked: Shadows of the xH-9 family of helicopters
xH-9家族直升机的影子微调
Fixed: RCWS versions of Stomper / Saif now have distinguishable tracers per side
东西两方的Stomper/Saif无人车现在采用不同颜色的曳光弹
Added: Camouflaged face variants from standard profile faces, not available in profile selection, seen on full ghillie snipers
现在的迷彩脸模不能选择,而是会直接给全身吉列服的狙击手加上
Removed: Components for ground floor windows in the view-geometry of Shop 02
某个建筑的模型改了?
Added: Localized indicators in Virtual Arsenal
这个不知道是啥,可能是虚拟军械库里的某个指针支持地域化多语言
Tweaked: Volume of closure samples for MX
Tweaked: Positions of optics on Navid
Navid通机瞄具的位置微调
Fixed: The iron sights on the MMG_01 (Navid) are now being hidden when an optic is attached to avoid model clipping
Navid在装了瞄具之后会折叠其机械瞄具
Revive
Revive模式
Fixed: Players would sometimes lose parts of their loadouts while incapacitated
修正了一个人物会在失能情况下丢装备的bug
ENGINE引擎修改
Added: New parameter countsForScoreboard to ignore MP score for some objects
Fixed: CTD when an object is animated and dead at the same time
Added: New script commands diag_activeSQFScripts, diag_activeSQSScripts, diag_activeMissionFSMs
Fixed: Possible CTD
Fixed: Possible CTD in the server browser
Fixed: Fire disappeared after loading
修正了加载之后火焰消失的问题
Changed: Weapon resting / deployment indicator hidden while healing yourself
现在架枪/架两脚架指示器在你治疗自己的时候会被隐藏
Added: Extended logging for simple serialization in the netcode (to assist with diagnostics)
Hotfixed: Sound: Null pointer access
Fixed: Strange soldier neck glitch
修正:长颈鹿bug(啊呸,昨天晚上俺联机刚出了这个问题!) |