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[转帖] 【翻译】ArmA社区升级计划(Community Upgrade Project)【作者:.kju [PvPscene] 】

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发表于 2013-12-18 21:07:16 | 显示全部楼层 |阅读模式
http://forums.bistudio.com/showthread.php?169933-Community-Upgrade-Project
Community Upgrade Project
ArmA社区升级计划
作者:.kju [PvPscene]

This is a community initiative meant to help coordinate and improve the process of converting the recently released A2+OA+DLCs data to A3 standards.
该倡议旨在有助于协调和改善这一过程:将基于最近发布的Arma2/Arma2OA/ArmA2各DLC的数据转换为符合ArmA3水准的数据。

The basic idea is a central place for anyone to get the latest version of the data from, as well as to contribute their own efforts (back) to it.
This is to avoid duplicate/double effort and speed up the progress with everyone benefiting from each other.
该设想的核心是构建一个数据中心,使任何人从中得到最新版本数据,并反馈自己的努力成果,以避免重复劳动,促进互助互益。

To make it more specific everyone can use the latest data then to upgrade/improve them even further and share his work back or make his own standalone addon or pack, or build new types of units/weapons/vehicles from it for example.
At the same time the updated data will make it possible to overcome various issues still present in AllInArma to be able to provide an as error free and enhanced complete package - especially for multiplayer.
具体地说,每个人可以使用其中的最新数据,然后升级,完善,进而分享自己的工作成果,或者用来制作自己的独立插件或升级包,或用以构建新的单位/武器/车辆等等。
同时实时更新的数据将有利于克服All in ArmA中的各种问题,来提供一个没有bug的、功能更强的完整升级包——特别针对多人游戏而言。

Note:
The Community Upgrade Project nor AllInArma will participate in the recently announced competition by BI. I repeat: Both will not participate.
Both projects rely heavily on community efforts and these would conflict with various aspects of that competition.
注:
ArmA社区升级计划,以及All in ArmA都不参加BIS最近宣布的比赛。我再重申一遍:都不参加。
这两个项目都仰仗于ArmA社区集体合作,因此与比赛要求有许多冲突。

You can find the yet work in progress wiki at dev heaven, as well the means to join the Skype group, how to get the latest data and how to submit your work.
请在DevHeaven Wiki寻找找开发进展Skype群联系方式最新数据获取方式工作成果提交方式

Current state
-------------
当前状态
-------------

There are still various aspects not final, have yet to be discussed, decided and improved.
目前有诸多地方仍有待讨论,确定和改进——并非最终确定的。

One is the development/workfolder setup. An adjusted version of Arma2P of mikero might be needed if textures from A2/OA/DLC are needed during the modification work and binarization.
一是development/ workfolder设置。如果在做模组和数据化的过程中需要Arma2/Arma2OA/ArmA2各DLC中的纹理数据,可能就还得给Arma2p mikero做修改。

Another is the idea to move (certain) modified data to a new namespace to make it clear what has been modified and to open up to a better design how to separate the data.
二是这么一个打算。将一些修改过的数据放到新的命名域下,来明确什么是修改过的,并找到一个更好的方式来分离这些数据。

Yet another key topic is the potential possibility of a free CO+ for A3 - a standalone upgraded CO not required to own/have A2/OA/DLCs installed, which would have various important implications to be discussed. Currently waiting on the confirmation from BI that this is possible with the given licenses.
三是A3环境下免费CO+模组的可能性——给ArmA3提供一个免费的、最新的、独立的ArmA2CO模组,而不需要安装旧的Arma2/Arma2OA/ArmA2各DLC。这个可能有深远影响要考虑,现在还在等BIS的确认,是否在当前协议下能够实现。

Please share your thoughts, comments and insights on these or other topics in this thread.
那么请畅所欲言,在此提出关于这些话题或其他方面的评论与意见。

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发表于 2013-12-18 21:31:46 | 显示全部楼层
kju果然能折腾……国外人民福利就是好……不用操心工作忙的。
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