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[新闻] 【更新】DayZ 1.7.1以来这几个版本的大致内容(1.7.1.5已发布)

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发表于 2012-6-13 16:17:57 | 显示全部楼层 |阅读模式
本帖最后由 -Geoff-1126 于 2012-6-22 09:06 编辑


Rocket: 原文
1.7.1.1到1.7.1.5所有的新内容以及最终决定后的内容
1、更新后僵尸就不能隔墙打你了,而且也不能隔墙隔门看到你了!现在只要你出了他们的视线,就能躲开他们了。
     (不过,僵尸的视野、攻击范围、伤害值都提升了)
2、僵尸不会再在你身边刷出来,更新后,30m范围内不会刷新的僵尸出来,这个似乎没有奏效,1.7.1.5中将会奏效
3、僵尸动作会更新,使用了动作捕捉技术更新它们的攻击、跑步和吃人的动作。猴子僵尸的动作更换了。
     (Rocket没有透露是谁做了动作捕捉模特,只是说要是告诉我们,我们都会疯掉的~不过他说了不是他自己)
4、加入了一些新的僵尸嚎叫声效、修正了僵尸攻击声效,还有一些新的玩家动作声效(如注射、绷带等等)
5、此次更新后,必须使用arma2 最新BETA
5、更新后,UI会显示你所在的服务器是否开启了语音
6、ROCKET的人性值议案已被接受,且将要在1.7.1中更新
7、一些武器刷新等的改变,食物刷新已经解决
8、【最重要】:重生物资,更新后,只会有一个绷带、一盒止疼药、一个手电(torch?)
9、玩家断线后,角色会原地停留五秒,类似于EVE ONLINE的设定
10、因为BUG的原因,帐篷会在1.7.1.5中被暂时取消,请自行解决
11、近战武器已公布,有撬棍和手斧,在1.7.1.5中,斧子可以从主武器栏切换到腰带栏(放指南针的那个)。手电筒也能放入腰带栏。斧子和电筒不再占用空间。
12、 烤肉的复制BUG将要在1.7.1.5中被取缔
13、 为了服务器顺畅,僵尸的尸体将在几分钟后被清除
14、 下线后不再消耗饮水与食物值。
15、增加了动物数量,且动物不再会傻呆呆站着。
16、不用担心,这两个版本的超级僵尸现状将要在1.7.1.5中解决。
17、现在,即使没有绷带了,也有一定的几率会自动止血。毕竟还有一种叫做血小板的东西存在


1.7.1.5也已更新。
BT文件

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发表于 2012-6-13 17:02:16 | 显示全部楼层
无数次 几个人在教堂里杀的门口都是僵尸尸体 层层叠叠N只还源源不绝 最后只好下线。
每次都让我感觉有什么象征意义似的。。。
发表于 2012-6-13 20:05:38 | 显示全部楼层
这样不错、。。。
发表于 2012-6-14 08:20:31 | 显示全部楼层
本帖最后由 psycho0222 于 2012-6-14 08:23 编辑

又更新内容了,  玩家在断线后还会继续存在5秒钟(目前不确定是否有效)
另外僵尸的视野和攻击范围也提高了,但现在收到视野限制,僵尸视野将根据眼睛朝向而不是身体朝向


Pending Update 1.7.1 Details
Rough outline of what to expect in the pending update.

I will update this as more stuff is put in. Changelog will then follow it.

Performance and Optimization

- Reduction/elimination of the new server lag. This is caused by the ArmA2 server expecting immediate response from the central server. Vehicles are the main cause of this, as whenever they are damaged everything stops while the server ensures this is recorded in the database.
- Bugs fixed that were possibly causing very significant netcode overhead (will need mass-scale testing to verify this).

Infected Behavior

- Infected can no longer see/attack through walls.
- Entirely new mocap'd attack and running animations

Content

- Additional Idle Infected sounds
- Revised Attack sounds
- Many new action sounds, including IV, bandaging etc...

Notes

- This update will REQUIRE the beta patch, so it is worth installing this now and getting used to it.
- Read up at the BI Forums about the beta patch install. It's pretty easy.

Current Changelog

Developer's Note:
* Requires ArmA2 Beta.

Changelog:
Changelog:
* [FIXED] Wire Spools, Toolboxes, hedgehog (tank trap) kits not spawning
* [FIXED] Bodies still being deleted too quickly sometimes
* [FIXED] No backpacks or medical boxes spawning
* [FIXED] "No Speaker..." debug report spam
* [FIXED] Infected spawning too close to players (minimum 30m now)
* [FIXED] Infected not spawning inside buildings any more
* [NEW] Infected can't attack through walls
* [NEW] Infected can't see through objects any more
* [NEW] Infected visibility increased (but limited by LOS)
* [NEW] Infected attack range increased (but limited by LOS)
* [NEW] Infected can cause greater damage when they hit you
* [NEW] You can hide from an infected chasing you
* [NEW] Optimized server cleanup routine
* [NEW] Player body exists for five seconds after disconnect (UNCONFIRMED IF WORKING)
* [NEW] Infected see based on eye direction, not on body direction as before
* [NEW] 30Rnd_545x39_AK added to loot table


另外Rocket正在征询玩家意见要不要取消人物刚出生时的武器

点评

断线后存在五秒中,,,感觉有点EVE的设定  发表于 2012-6-14 11:58
发表于 2012-6-14 13:07:46 | 显示全部楼层
''另外Rocket正在征询玩家意见要不要取消人物刚出生时的武器'' , 會轉做其他的武器嗎 , 我想要M9啊><

点评

征询玩家是不是应该什么武器都不给  发表于 2012-6-14 13:49
发表于 2012-6-14 13:36:35 | 显示全部楼层
僵尸模特? 用喵星人就不错啦
发表于 2012-6-14 14:44:17 | 显示全部楼层
我想有多一點動物喔 , 打獵專用^^
見到兔子想追也追不到==(廢)
 楼主| 发表于 2012-6-17 11:35:56 | 显示全部楼层
JamesHKcheung 发表于 2012-6-14 13:07
''另外Rocket正在征询玩家意见要不要取消人物刚出生时的武器'' , 會轉做其他的武器嗎 , 我想要M9啊>


取消出生武器了,,,,现在出生后只有 绷带、止疼片、手电~
发表于 2012-6-17 11:52:58 | 显示全部楼层
什么.什么什么?...现在出生了都没有武器了?!!?那以后怎么办?.连那把破小手枪都没有把? 完蛋;厄..
发表于 2012-6-17 11:57:27 | 显示全部楼层
1.7.1出了

http://dayzmod.com/forum/showthread.php?tid=13032

oday, 11:31 AM (This post was last modified: Today 11:36 AM by rocket.)
Post: #1
        rocket Offline
DayZ Staff
DayZ Dev Team         Posts: 999
Joined: Apr 2012
Build 1.7.1 Rolling Update
Notes

- This update will REQUIRE the beta patch, so it is worth installing this now and getting used to it. It's pretty easy.

- Server Admins: you need to update dayz_server.pbo. File has been updated.

Current Changelog

UPDATE : 17 JUNE 2012

Community Shout-out this update:
http://www.armaholic.com
One of the community websites hosting anything and everything ArmA2. You thought DayZ was good? Well, it is just the top of the iceberg.
You can download missions, vehicles, addons, even other total conversions. And it's all FREE!
Run by foxhound who also happens to be a cool guy

Affected addons:
* dayz_code 1.7.1
* dayz_sfx 1.2
* dayz 1.3
* dayz_equip 1.3
* dayz_weapons 1.2
* dayz_anim 0.2

Developer's Note:
* Requires ArmA2 Beta.
* Raytracing doesn't work so well inside some buildings at the moment so interiors will ignore raytracing
* Infected sprinting animation not included yet
* On respawn, your flashlight spawns in your BACKPACK. I did this because nothing would have said NOOB more than all the new players running around in the day with torches with no idea what the fuck to do.

Changelog:
* [FIXED] Wire Spools, Toolboxes, hedgehog (tank trap) kits not spawning
* [FIXED] Bodies still being deleted too quickly sometimes
* [FIXED] No backpacks or medical boxes spawning
* [FIXED] "No Speaker..." debug report spam
* [FIXED] Infected spawning too close to players (minimum 30m now)
* [FIXED] Infected not spawning inside buildings any more
* [FIXED] General Server Script Errors (big thanks to Dwarden for fixing these!)
* [FIXED] Loot/Infected spawning time delay desync'ing with server
* [NEW] Infected can't attack through walls
* [NEW] Infected can't see through objects any more
* [NEW] Infected visibility increased (but limited by LOS)
* [NEW] Infected attack range increased (but limited by LOS)
* [NEW] Infected can cause greater damage when they hit you
* [NEW] You can hide from an infected chasing you
* [NEW] Optimized server cleanup routine
* [NEW] Player body exists for five seconds after disconnect (UNCONFIRMED IF WORKING)
* [NEW] Infected see based on eye direction, not on body direction as before
* [NEW] 30Rnd_545x39_AK added to loot table
* [NEW] More infected attack animations
* [NEW] More infected feeding animations
* [NEW] Replaced monkey infected crawing run animation
* [NEW] Heartbeat when cursor on a player with very low humanity (heart beats faster the lower it is)
* [NEW] Humanity GUI indicator removed
* [NEW] New Infected and Action sound effects (more AWESOME stuff by Michael Manning)
* [NEW] Initial version of double-barreled shotgun added (by Artyom)
* [FIXED] CZ550 spawning far too often in farms
* [FIXED] Winchester decreased spawnrate (% given to double barrel shotty)
* [NEW] Recombine shotgun rounds between 2 and 8 rounds
* [NEW] Recombine 45ACP rounds between M1911 and Revolver rounds
* [FIXED] Tent placement is completely screwed (now can place anywhere except in building)
* [FIXED] Items for Eating and Drinking not removed instantly (allowed some duping)
* [NEW] DayZ: Now with additional cruelty! Spawn with only a bandage, painkillers, and a torch.
 楼主| 发表于 2012-6-17 12:12:39 | 显示全部楼层
psycho0222 发表于 2012-6-17 11:57
1.7.1出了

http://dayzmod.com/forum/showthread.php?tid=13032

酷啊~~刚刚都没注意到~
发表于 2012-6-17 12:22:10 | 显示全部楼层
太好了, 一直期待UPDATE, 先升級了
发表于 2012-6-17 16:18:48 | 显示全部楼层
更新之后看不到丧尸的,第三人称也看不到自己的说,
 楼主| 发表于 2012-6-17 16:37:35 | 显示全部楼层
雨月铃音 发表于 2012-6-17 16:18
更新之后看不到丧尸的,第三人称也看不到自己的说,

这次更新的rar文件有
*dayz_code 1.7.1
* dayz_sfx 1.2
* dayz 1.3
* dayz_equip 1.3
* dayz_weapons 1.2
* dayz_anim 0.2
你确定没有少?
还有,beta有装么?
发表于 2012-6-17 16:41:36 | 显示全部楼层
-Geoff-1126 发表于 2012-6-17 16:37
这次更新的rar文件有
*dayz_code 1.7.1
* dayz_sfx 1.2

咱是下载的那个“DayZ-1.7.1.torrent”,那个beta是哪个东西的哦?要从哪里下载的说0 0?
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